How "Catball Eats It All" is made... a video WIP
Take a look at the process of creating a level for the up-coming iPhone & iPad game "Catball Eats It All" that is being spearheaded by artist NoseGo. He tells us that his team has been working around the clock for the last 8 months; and seeing as all the ingame is based entirely off of his artwork, so everything in the game is painted... you can understand why it's taking a long time to create... but the end result is going to be epic!
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